Fixes for October 1, 2026
General
- Fixed errors when logging in; the selected realm is now remembered.
- Fixed a client crash when opening the character window.
- Fixed a client crash when a nearby creature stopped in place.
- Cutscenes no longer hang and now end properly.
- Mounted speed now depends on your riding skill and the zone.
- Fixed spell critical strike chance for different schools of magic.
Chat and Group
- Fixed whispers, the /who command and group invitations.
- Sending an empty chat message or command no longer drops your connection.
- When you pass a quest to another player, the reason for a refusal is now shown.
New Races
- Fixed a client crash when leaving as a ghost.
- Fixed the appearance of characters and corpses.
Hunter
- Ammo can be equipped again.
Paladin
- Judgement no longer consumes the seal, and with the Libram of Divinity it heals again.
- Fixed Seal of Fury.
Rogue
- Combo points are awarded and displayed again.
- Rogue class quests, such as At Home in the Shadows, are no longer offered to other classes.
Warlock
- Fixed the Master Demonologist talent.
Shaman
- Fixed the Improved Weapon Totems talent.
Abilities and Talents
- The talent window no longer freezes after clicking Accept.
- Fixed the Weaponmaster, Hack and Slash and Wake of Fire talents, as well as racial bonuses to axe and sword skill.
- Fixed the racial abilities Shadowmeld and Cultivation.
- Fixed the world buffs Rallying Cry of the Dragonslayer, Mol'dar's Moxie and Slip'kik's Savvy.
Items
- Fixed Devilsaur Glare, Throw Cupid's Dart, Gahz'rilla Fang, Cloud of Chained Essence, Pimgib's Collar, Hanging Thread and Savory Deviate Delight.
- Fixed the attack power bonus from Dimensional Siphon.
- The effects of Sanctified Orb and Uther's Light are now doubled in Wasteland and Haunted.
Quests
- Icons above NPCs now correctly show whether a quest can be accepted or turned in, and update right after you accept, turn in or abandon a quest.
- Fixed the quest log and objective counters.
- Completed quests are no longer "forgotten" after you log in again.
- Fixed quest progress and reward delivery.
- Fixed the reset of daily and weekly quests.
- Timed quests now fail when time runs out.
- Abandoning a quest now removes the items given for it.
- Quest areas are shown on the map again.
- Quests that start from an item can be accepted again.
- The reward window no longer opens for an incomplete quest.
- Fixed accepting a quest from a pop-up window.
Creatures and NPCs
- The previous NPC conversation window now closes when a new one opens.
- Fixed the greeting text for NPCs without their own text.
- Fixed Frost Aura on Sapphiron.
Zones
- Zone exploration works again, and new zones such as Thendal Village and Thendal Grove are now discovered.
- The Wasteland and Haunted auras now apply only inside their own areas.